Last updated: May 10, 2026. This guide covers every fighting style in Blox Fruits including all V2 upgrades, mastery requirements, trainer locations, stat interactions, and the best combo strings for PvP as of Update 24 (2026).
Fighting styles replace your basic M1 punch attacks with unique melee combat forms, each with its own set of unlockable abilities mapped to Z, X, and C keys. Unlike Devil Fruits, fighting styles are permanent — you can switch between any unlocked style at any time without losing progress.
A well-chosen fighting style can dramatically increase your damage output, combo potential, and survivability. This guide breaks down every style in detail so you can choose the right one for your build.
How Fighting Styles Work
Fighting styles are melee combat forms that you learn from specific NPC trainers across all three seas. Each style has its own Mastery level, which increases as you land hits with that style equipped. Higher Mastery unlocks new abilities for the style.
Key Mechanics
| Mechanic | Detail |
|---|---|
| Damage scaling | Fighting style damage scales with your Melee stat |
| Mastery cap | 400 Mastery per style (600 for some V2 styles) |
| Ability slots | Each style has 3–4 abilities (Z, X, C, and sometimes passive V) |
| Switching | You can switch between any unlocked style freely |
| No cost to swap | Switching styles costs nothing |
| M1 vs abilities | M1 punches use the style’s animation; Z/X/C use the style’s special moves |
Fighting Styles vs Swords vs Fruits
Fighting styles fill a specific role in your build:
- Fruit main builds — Use a fighting style as backup damage when fruit abilities are on cooldown
- Melee main builds — Fighting style is your primary damage source, supplemented by fruit for utility
- Sword main builds — Fighting style provides close-range options and combo extenders
Basic Fighting Styles (First Sea)
These are the entry-level fighting styles available in the First Sea. Each costs Beli and requires finding the appropriate trainer.
Dark Step
| Stat | Value |
|---|---|
| Cost | 150,000 Beli |
| Trainer Location | Dark Step Teacher — Pirate Village, First Sea |
| Mastery Cap | 400 |
| Abilities | Z (Shadow Kick), X (Shadow Rush), C (Shadow Explosion) |
Dark Step is a shadow-themed fighting style with moderate damage and decent combo potential. It is the cheapest advanced style, making it accessible to new players. Its abilities focus on rapid kicks and shadow-infused explosive attacks.
Abilities breakdown:
- Z — Shadow Kick: A forward kick that creates a shadow wave. Moderate damage, decent knockback. Good for initiating combos.
- X — Shadow Rush: A short-ranged dashing punch with shadow effects. Hits twice. Use this to close distance.
- C — Shadow Explosion: A PBAOE explosion of shadow energy. Your highest damage ability. Use as a combo finisher.
Best for: First Sea players who want an affordable fighting style upgrade.
Electric
| Stat | Value |
|---|---|
| Cost | 500,000 Beli |
| Trainer Location | Electric Teacher — Jungle, First Sea |
| Mastery Cap | 400 |
| Abilities | Z (Thunder Punch), X (Electric Burst), C (Lightning Flash) |
Electric is faster than Dark Step with built-in stun effects. Its attacks have lightning visuals and deal moderate damage with excellent combo potential.
Abilities breakdown:
- Z — Thunder Punch: A charged lightning-infused punch that stuns enemies on hit. Great combo starter.
- X — Electric Burst: An AOE electric discharge around your body. Hits multiple targets. Useful for crowd control.
- C — Lightning Flash: A fast teleporting punch. Moves you forward a short distance. Excellent for closing gaps and dodging.
Electric pairs well with fruits like Ice (freeze + electric stun combo) or any fruit that provides setup for melee follow-ups.
Water Kung Fu
| Stat | Value |
|---|---|
| Cost | 750,000 Beli |
| Trainer Location | Water Kung Fu Teacher — Underwater City, First Sea |
| Mastery Cap | 400 |
| Abilities | Z (Water Wave), X (Water Stream), C (Water Explosion) |
Water Kung Fu is the most expensive First Sea fighting style, and it shows in its combo potential. It has water-themed attacks with good damage and range.
Abilities breakdown:
- Z — Water Wave: A forward arcing water wave that hits multiple times. Great for grouped enemies.
- X — Water Stream: A continuous stream of water projected forward. Decent range and damage.
- C — Water Explosion: A large water AOE burst. High damage, long cooldown. Combo finisher.
Important note for beginners: Water Kung Fu is very good, but costs 750k Beli. As a new player, you should NOT rush to buy this. Get Dark Step (150k) first, save up for Electric (500k) later, and come back for Water Kung Fu when you have Beli to spare.
Dragon Breath (Second Sea)
| Stat | Value |
|---|---|
| Cost | 1,500,000 Beli |
| Trainer Location | Sabo NPC — Second Sea (near the Colosseum in Second Sea) |
| Mastery Cap | 400 |
| Abilities | Z (Dragon Breath), X (Dragon Claw), C (Dragon Explosion) |
Dragon Breath is the first fighting style available in Second Sea and represents a significant power jump over First Sea styles. Its fire-themed abilities deal burn damage over time and have excellent AOE.
Abilities breakdown:
- Z — Dragon Breath: A forward cone of fire that deals damage over time. The burn effect continues after the initial hit.
- X — Dragon Claw: A claw swipe with extended range. Good for mid-range engages.
- C — Dragon Explosion: A massive fire explosion centered on your character. One of the highest-damage fighting style abilities in the game.
Pro tip: Dragon Breath’s burn damage stacks with Venom’s poison or Magma’s fire effects. If you are running Dragon Breath, look for ways to layer additional damage-over-time effects.
Superhuman Fighting Style
| Stat | Value |
|---|---|
| Cost | 3,000,000 Beli |
| Requirements | Dark Step, Electric, Water Kung Fu, and Dragon Breath all at 400 Mastery |
| Trainer Location | Martial Arts Master — Second Sea (near the Kingdom of Rose) |
| Mastery Cap | 400 |
| Abilities | Z (Superhuman Punch), X (Superhuman Kick), C (Superhuman Explosion) |
Superhuman is the first “master” fighting style — it requires max Mastery in all four basic styles before you can unlock it. The payoff is significant: Superhuman has faster attack speed than any of its prerequisites, with higher base damage.
Abilities breakdown:
- Z — Superhuman Punch: A devastating straight punch with high single-target damage. Knocks enemies back.
- X — Superhuman Kick: A spinning kick that hits in an arc around you. Good for crowd control.
- C — Superhuman Explosion: A massive shockwave centered on your body. High AOE damage.
Why unlock Superhuman: It is a prerequisite for God Human, the ultimate fighting style. Even on its own, Superhuman is a strong general-purpose style that works with most builds.
Grinding Mastery: To get all four styles to 400 Mastery efficiently, equip one style at a time and farm NPCs that group together. Use Buddha fruit’s massive M1 hitbox to hit multiple enemies and build Mastery faster. Each hit counts toward Mastery, not each kill.
V2 Fighting Styles (Second Sea Upgrades)
Each of the four basic fighting styles has a V2 upgrade available in Second Sea. V2 styles require 400 Mastery in the base style plus Beli and materials.
Death Step (Dark Step V2)
| Stat | Value |
|---|---|
| Cost | 2,500,000 Beli + materials |
| Requirements | Dark Step at 400 Mastery |
| Materials | 10 Magma Cores + 10 Fish Tails + 20 Dark Fragments |
| Abilities | Z (Death Kick), X (Death Rush), C (Death Explosion) |
Death Step is a significant upgrade over Dark Step. Its shadow abilities hit harder and have longer range. The V2 version adds ghost-like afterimages to attacks.
Damage comparison: Death Step deals approximately 40% more damage than base Dark Step at the same Mastery level. The V2 abilities also have reduced cooldowns.
Electric Claw (Electric V2)
| Stat | Value |
|---|---|
| Cost | 3,000,000 Beli + materials |
| Requirements | Electric at 400 Mastery, plus completion of the Thunder God quest |
| Materials | 20 Electric Cores + 10 Dragon Scales |
| Abilities | Z (Claw Strike), X (Claw Rush), C (Claw Explosion) |
Electric Claw replaces lightning punches with claw-based slashing attacks. It is faster than Electric and has improved stun duration.
Why get Electric Claw: It is the fastest attacking fighting style in the game. The stun from Claw Strike lasts 2 seconds, giving you ample time to follow up with fruit abilities or sword combos.
Sharkman Karate (Water Kung Fu V2)
| Stat | Value |
|---|---|
| Cost | 3,000,000 Beli + materials |
| Requirements | Water Kung Fu at 400 Mastery, complete the Sharkman quest in Second Sea |
| Materials | 20 Fish Tails + 5 Dragon Scales + 10 Sea Beast Drops |
| Abilities | Z (Shark Punch), X (Shark Wave), C (Shark Explosion) |
Sharkman Karate is widely considered the best V2 fighting style for PvP. Its abilities have water effects that slow enemies, and it deals bonus damage when fighting in or near water.
Why Sharkman Karate is A-tier:
- Z — Shark Punch: Fast startup, decent range, applies a slow debuff
- X — Shark Wave: An arcing wave that hits multiple times and knocks enemies upward for combo extension
- C — Shark Explosion: High-damage PBAOE with excellent knockback
Sharkman Karate’s slowdown effect is unique among fighting styles. Enemies hit by Sharkman abilities move 30% slower for 3 seconds, making it extremely strong for controlling space in PvP.
Dragon Talon (Dragon Breath V2)
| Stat | Value |
|---|---|
| Cost | 3,000,000 Beli + materials |
| Requirements | Dragon Breath at 400 Mastery |
| Materials | 20 Dragon Scales + 10 Magma Cores + 5 Fire Essences |
| Abilities | Z (Dragon Talon Strike), X (Dragon Talon Rush), C (Dragon Storm) |
Dragon Talon is the fire-damage specialist. Its burn damage over time is the highest of any fighting style, and its abilities have massive hitboxes.
Abilities breakdown:
- Z — Dragon Talon Strike: A sweeping claw attack with fire trails. Hits in a wide arc. Applies burn.
- X — Dragon Talon Rush: A forward charge with fire claws. Hits multiple times.
- C — Dragon Storm: A tornado of fire around your character. Hits everything nearby. Highest damage of any V2 fighting style C ability.
Dragon Talon is excellent for grinding when paired with Buddha — the burn damage helps finish off enemies while you move to the next group.
God Human — The Ultimate Fighting Style
| Stat | Value |
|---|---|
| Cost | 5,000,000 Beli |
| Materials | 10 Dragon Scales + 20 Fish Tails + 10 Mystic Droplets |
| Requirements | Superhuman at 400 Mastery, AND Death Step, Electric Claw, Sharkman Karate, Dragon Talon all at 400 Mastery |
| Trainer Location | Ancient Monk — Third Sea (Great Tree area) |
| Mastery Cap | 600 |
| Abilities | Z (God Punch), X (God Kick), C (God Smash), V (God Transformation) |
God Human is the ultimate fighting style, representing thousands of hours of dedicated grinding. It requires all fighting styles to be maxed out — Superhuman, Death Step, Electric Claw, Sharkman Karate, and Dragon Talon, all at 400 Mastery. The total Beli cost to unlock everything leading to God Human exceeds 15 million Beli.
Why God Human Is S-Tier
| Aspect | Assessment |
|---|---|
| Damage | Highest DPS of any fighting style |
| Speed | Fastest ability startup of any fighting style |
| Combos | Most versatile combo potential — can extend combos with any ability |
| Utility | V transformation grants passive stat boosts |
| Versatility | Works with any fruit, any build |
Abilities breakdown:
- Z — God Punch: A lightning-fast straight punch with screen-shake impact. Extremely short cooldown (3 seconds).
- X — God Kick: A spinning kick that hits all around you. Hits twice.
- C — God Smash: A leaping ground slam with massive AOE. The longest cooldown but highest damage.
- V — God Transformation: Increases your damage by 20% and movement speed by 15% for 15 seconds. 60-second cooldown.
The Grind to God Human
Getting God Human requires maxing out five different fighting styles to 400 Mastery each. Here is the estimated grind:
| Style | Mastery Grind Time (hours) | Beli Cost | Material Cost |
|---|---|---|---|
| Dark Step → Death Step | 15–20 | 2.65M | 10 Magma Cores, 10 Fish Tails, 20 Dark Fragments |
| Electric → Electric Claw | 15–20 | 3.5M | 20 Electric Cores, 10 Dragon Scales |
| Water Kung Fu → Sharkman Karate | 15–20 | 3.75M | 20 Fish Tails, 5 Dragon Scales, Sea Beast Drops |
| Dragon Breath → Dragon Talon | 20–25 | 4.5M | 20 Dragon Scales, 10 Magma Cores, 5 Fire Essences |
| All four → Superhuman | N/A (done above) | 3M | None |
| Superhuman + all V2 → God Human | 30–40 (final grind) | 5M | 10 Dragon Scales, 20 Fish Tails, 10 Mystic Droplets |
Total estimated time: 100–150 hours of dedicated fighting style grinding. Total Beli cost: Approximately 18 million Beli.
Fighting Style Tier List (2026)
| Tier | Fighting Style | Why |
|---|---|---|
| S | God Human | Highest DPS, fastest attacks, V transformation, best combo potential |
| A | Sharkman Karate | Slow debuff, great combos, excellent PvP control |
| A | Dragon Talon | Burn DOT, huge hitboxes, great for grinding |
| A | Electric Claw | Fastest attack speed, stun locks, low cooldowns |
| B | Superhuman | Good all-rounder, prerequisite for God Human |
| B | Death Step | Decent damage, good combos, shadow effects |
| B | Dragon Breath | Fire damage, good AOE, available in Second Sea |
| C | Electric | Okay stuns, cheap, good for First Sea |
| C | Water Kung Fu | Decent combos but expensive for First Sea |
| C | Dark Step | Cheapest option, does the job for early game |
Best Combos by Fighting Style
God Human Combo (S-Tier)
- Initiate: V (God Transformation) — 20% damage buff
- Close distance: X (God Kick) — hits twice, stuns briefly
- Burst: C (God Smash) — ground slam, knocks enemy upward
- Follow-up: Z (God Punch) — instant damage while enemy is airborne
- Extender: Fruit ability swap (e.g., Dough Z to keep them locked)
- Finish: Z again (God Punch cooldown resets fast)
This combo deals approximately 80–100% of most players’ HP with max Melee stat.
Sharkman Karate Combo (A-Tier)
- Initiate: Electric Claw Z (stun) -OR- fruit stun (Ice Z, Rumble Z)
- Set up: Sharkman Karate X (Shark Wave) — launches enemy upward
- Air combo: Sharkman Karate Z (Shark Punch) — hits in air
- Landing: Sharkman Karate C (Shark Explosion) — catches them on landing
- Optional: Sword M1 follow-up or fruit ability
Dragon Talon Combo (A-Tier)
- Open: Dragon Talon X (rush forward with claws)
- Burn apply: Dragon Talon Z (wide sweep with fire)
- Finisher: Dragon Talon C (fire tornado)
- Escape: Backdash or flight to reset
Fighting Style + Fruit Synergies
| Fighting Style | Best Fruit Pairing | Why |
|---|---|---|
| God Human | Dragon, Dough, Kitsune | God Human covers close range while fruit handles mid/long range |
| Sharkman Karate | Ice, Magma, Dark | Freeze/pull into Sharkman combo. Slow + freeze = inescapable. |
| Dragon Talon | Venom, Magma, Flame | Stack burn damage from both sources for massive DOT |
| Electric Claw | Rumble, Light, Buddha | Stun from claw sets up fruit abilities, fast hit-and-run playstyle |
| Death Step | Dark, Gravity, Quake | Shadow + shadow theme. Pull enemies into Death Step combos. |
Fighting Style Material Farming Guide
To upgrade to V2 styles, you need various materials. Here is where to farm each:
| Material | Best Farming Method |
|---|---|
| Magma Core | Defeat Magma Admiral boss (Magma Village, First Sea). ~20% drop rate. |
| Dragon Scale | Defeat monsters in Third Sea (Hydra Island area). ~5% drop rate. |
| Fish Tail | Defeat Fishman NPCs (Underwater City, First Sea). ~8% drop rate. |
| Electric Core | Defeat Thunder God (Skylands, First Sea). ~15% drop rate. |
| Dark Fragment | Defeat NPCs in Haunted Castle (Third Sea). ~3% drop rate. |
| Sea Beast Drop | Defeat Sea Beasts (any sea, random event). ~50% drop rate. |
| Mystic Droplet | Defeat NPCs in Great Tree area (Third Sea). ~2% drop rate. |
| Fire Essence | Defeat Flame NPCs (Hot and Cold, Second Sea). ~5% drop rate. |
Frequently Asked Questions
Q: Can I have multiple fighting styles unlocked at once? Yes. Once unlocked, a fighting style stays in your inventory permanently. You can switch between any unlocked style from the fighting style menu.
Q: Do I lose my fighting style progress if I change styles? No. Mastery is tracked per style. You can switch back to a half-leveled style and continue where you left off.
Q: Is God Human worth the grind? If you are a melee main and love PvP, yes. God Human is objectively the best fighting style. If you primarily use fruits or swords, you can stop at Sharkman Karate or Dragon Talon.
Q: Does fighting style damage scale with anything besides Melee stat? No. Only Melee stat affects fighting style damage. Sword stat does not affect it. Blox Fruit stat does not affect it.
Q: What is the best fighting style for a fruit main? Sharkman Karate or Electric Claw. Both have fast startups and low cooldowns, making them excellent backup options when your fruit abilities are on cooldown.
Q: Can I use a fighting style with a sword equipped? No. When you equip a sword, your M1 attacks become sword swings. You can still use your fighting style abilities if you have the style selected, but the M1 will be sword-based.
Final Thoughts
Choosing the right fighting style depends on your build and goals. If you are leveling up for the first time, stick to basic styles (Dark Step or Electric) and save your Beli for stat resets and fruit upgrades. Move to Dragon Breath when you reach Second Sea, then pick a V2 style that complements your fruit.
For endgame players, God Human is the ultimate goal, but Sharkman Karate and Dragon Talon are perfectly viable alternatives that require significantly less grinding.
Check our Swords Guide for pairing fighting styles with weapons, and our Fruits Tier List for fruit synergy recommendations.
