Last updated: May 10, 2026. Covers all 87+ achievements, secret rooms, easter eggs, developer references, and hidden content. Updated for The Great Outdoors permanent update and Rush Mode/Endless Mode.

DOORS Secrets Overview

DOORS is packed with hidden content that goes far beyond simply reaching the exit. The game features 87+ achievements/badges, secret rooms accessible only through specific actions, developer easter eggs, hidden lore, and challenge modes that test your mastery of the game.

This guide covers every known secret, achievement, and hidden element in DOORS. Whether you are a completionist trying to 100% the game or a curious explorer wanting to know what lies behind the hidden doors, this is your definitive reference.

For general gameplay guidance, see our DOORS Beginner Guide. For entity details, see our DOORS Entities Bestiary.


ACHIEVEMENTS COMPLETE LIST

DOORS has over 87 achievements organized into several categories. Below is the comprehensive list grouped by difficulty and location.

General / Easy Achievements

These are the easiest to obtain and often trigger during your first few runs:

AchievementHow to UnlockDifficulty
WelcomeJoin the game for the first time
Welcome BackReturn to the game after a break
Group MemberJoin the LSPLASH Roblox group
Meet TimothyEncounter Timothy the spider from a drawer
Pls DonateTip Jeff a total of 100g (10 donations of 10g each)
First StepsComplete your first run to Door 50
Hotel GuestSurvive to Door 100 in The Hotel
Rock BottomAccess The Mines for the first time
Code BreakerSolve the Library safe code at Door 50
Circuit BreakerComplete the circuit breaker puzzle at Door 100★★

Hotel Achievements

AchievementHow to UnlockDifficulty
Seek and DestroySurvive the Seek chase at Door 50
DreadEncounter the Dread entity in The Mines
No HidingComplete a run without using any lockers★★★
Speed RunnerComplete The Hotel in under a certain time★★
All SeeingEncounter all Hotel entities in one or more runs★★
Library CardFind and read all books in The Library
ElectricianSolve the circuit breaker puzzle successfully★★
Skeleton CrewUse a Skeleton Key on a Skull Lock in the Infirmary★★
Green ThumbFind the Green Herb in The Hotel

The Mines Achievements

AchievementHow to UnlockDifficulty
Deep DownReach Door 150 in The Mines★★
The NestComplete Door 200 and defeat Figure in The Nest★★★
GeneratorPower all generators without using a Crowbar★★
Minecart MasterSuccessfully navigate all minecart sections★★
Bramble CutterUse Shears to cut through all Bramble encounters
Anchor ActivatorActivate all 5-6 Anchors in The Nest★★★
Dark ExplorerNavigate The Mines without any light source★★★★

The Outdoors Achievements

AchievementHow to UnlockDifficulty
Touched GrassEnter The Outdoors through the Hotel
Down The Water SpoutEscape The Outdoors★★★
Do’h!Find and eat a Donut★★
A Bone To PickOpen a Skull Lock with a Skeleton Key★★
Feed The BirdsFeed Bread to a Caw entity
Picking FlowersHave Grampy create a Lotus Flower for you★★★
DetourFind the alternate path in The Outdoors★★
RebirthComplete The Outdoors storyline★★★★
Lotus CollectorCollect all 8 Lotus Petals in a single run★★★

Challenge / Hard Achievements

AchievementHow to UnlockDifficulty
No Item RunComplete The Hotel without picking up any items★★★★★
No Hiding RunComplete The Hotel without using any hiding spots★★★★★
Speed DemonComplete The Hotel extremely fast★★★★
Solo SurvivorComplete The Hotel alone (no multiplayer)★★
PerfectionistComplete The Hotel without taking any damage★★★★★+
Rush Mode ClearComplete Rush Mode successfully★★★★
Endless EnduranceSurvive a significant number of loops in Endless Mode★★★★

Secret Achievements

These achievements are not obvious and require discovering hidden content:

AchievementHow to UnlockDifficulty
The BackdoorFind and enter the secret Backdoor room★★★★
The Library SecretDiscover the hidden room in The Library★★★
Electrical Room SecretsFind all secrets in the Door 100 Electrical Room★★★
The Green HouseFind the secret Green House room★★★
The Painting RoomFind the hidden Painting Room★★★
The AditEnter the secret Adit area in The Mines★★
Hidden LoreDiscover all lore-related secrets★★★★
Developer’s RoomFind the hidden developer reference room★★★★★

SECRET ROOMS AND HOW TO ACCESS THEM

The Library Secret (Door 50)

The Library at Door 50 contains more than just the Figure encounter and code puzzle.

How to Find the Secret:

StepAction
1Enter The Library at Door 50
2Before starting the book hunt, explore the perimeter of the room
3Look for a hidden alcove or bookshelf that appears slightly different
4Interact with the suspicious bookshelf to reveal a hidden area
5Inside, you may find extra loot, lore items, or a rare entity encounter

What You Find:

  • Hidden containers with rare items
  • Possible lore fragments about the Hotel’s history
  • A chance encounter with rare entities

The Electrical Room Secrets (Door 100)

The Electrical Room at Door 100 has hidden elements beyond the circuit breaker puzzle.

Secrets to Find:

SecretHow to AccessReward
Hidden PanelAfter solving the circuit breaker, search the walls for a hidden panelLore item or rare container
Developer NoteExamine the electrical panels closely; some contain developer messagesEaster egg text
Extra LootSearch behind the circuit breaker boxAdditional gold or items

Pro Tip: Take your time in the Electrical Room after solving the puzzle. Figure is gone once the door opens, so you can safely search for hidden items.


The Green House

A secret room with a garden theme, hidden somewhere in The Hotel.

How to Find It:

StepAction
1Play through The Hotel normally
2Look for rooms that have unusual plant decorations or a green-tinted door
3The Green House may appear randomly between certain door ranges
4Enter when you spot it — it does not appear in every run

What You Find:

  • Themed room with plant decorations
  • Possible Green Herb (used for Skull Lock in the Infirmary)
  • Easter egg references to other LSPLASH games
  • Rare item containers

The Painting Room

A room filled with paintings, some of which contain hidden secrets.

How to Find It:

StepAction
1Progress through The Hotel
2Look for a room with multiple paintings on the walls
3The room may appear between Doors 30-60
4Examine each painting carefully

Secrets in the Painting Room:

PaintingSecret
Creepy PortraitMay contain a hidden Jack face easter egg
Hotel PaintingShows a map or lore about the Hotel
Developer ArtReferences to LSPLASH developers
Hidden PaintingOne painting may be interactive — click it for a secret

The Adit (The Mines Secret Area)

The Adit is the entry point to The Mines and contains its own secrets.

How to Access:

StepAction
1Enter The Mines from the Lobby or after completing The Hotel
2The Adit (Door 101) is the first area
3Search thoroughly before starting the generator sequence
4Hidden containers and lore items are scattered around

What You Find:

  • Initial Figure encounter (blind, less aggressive)
  • Hidden Fuses for the generator
  • Lore about The Mines’ history
  • Rare item containers

EASTER EGGS AND DEVELOPER REFERENCES

LSPLASH Developer References

Easter EggLocationDescription
Developer MessagesElectrical panels in Door 100Hidden text messages from the developers
Redibles ReferencesVarious paintings and decorationsArt and nods to Redibles’ other works
LSPLASH LogoHidden in room texturesSubtle logo placements throughout the game

Game References

ReferenceLocationSource Game
Rooms-style entitiesA-90, A-120 in The MinesRooms (classic Roblox game)
Spooky’s referencesAmbient room designsSpooky’s Jump Scare Mansion
Spelunky nodsProcedural generation styleSpelunky

Fun Easter Eggs

Easter EggHow to TriggerEffect
Jeff’s DonationsTip Jeff in the shopJeff says thank you; “Pls Donate” achievement at 100g total
Timothy JumpscareOpen any drawerSmall spider jumps out; “Meet Timothy” achievement
Jack FaceOpen certain containersCreepy face appears; pure jumpscare, no damage
Shadow FigureRare room corner encounterBrief shadow silhouette; atmospheric only
Glitch EventExtremely rareGame behaves oddly; screen distorts

HIDDEN LORE AND STORY ELEMENTS

DOORS has a surprisingly deep lore hidden throughout the game. Here is what the community has pieced together:

The Hotel’s Story

Lore ElementDetails
The HotelAn endless, procedurally generated hotel that seems to exist outside of normal reality
The EntitiesEach entity appears to be a manifestation of different fears or concepts (Rush = panic, Figure = being hunted, Seek = being pursued)
Guiding LightA benevolent force that helps players navigate the Hotel — possibly the Hotel’s “conscience”
JeffA shopkeeper who exists within the Hotel, seemingly unaffected by the entities
The DoorsEach door leads to a new, randomly generated room — the Hotel reconfigures itself for each visitor

The Mines’ Story

Lore ElementDetails
The MinesA deeper, more dangerous level beneath The Hotel
The NestFigure’s home territory — the entity is most powerful here
The FigureA blind hunter that has existed in both The Hotel and The Mines, suggesting it is a permanent resident
Generator RoomsThe Mines require power to progress, suggesting they were once an operational facility

The Outdoors’ Story

Lore ElementDetails
The OutdoorsA garden-themed area that contrasts with the dark, enclosed Hotel and Mines
The GroundskeeperAn entity that enforces rules about staying on paths — possibly a guardian of the garden
The LotusA recurring theme; collecting Lotus Petals and crafting a Lotus Flower suggests a cycle of life and rebirth
The Hedge MazeThe final challenge of The Outdoors, with the World Lotus at its center

Community Theories

TheoryEvidence
The Hotel is aliveThe procedural generation and Guiding Light suggest the Hotel is a sentient entity
Entities are former guestsSome entities may be previous visitors who were trapped and transformed
The Backdoor leads to the truthThe secret Backdoor room may reveal the Hotel’s origin
Jeff is not what he seemsJeff’s immunity to entities and constant shop presence raise questions

SPEEDRUN TIPS

Hotel Speedrun Strategy

PhaseStrategyTime Target
Doors 1-10Sprint through, check for Rush only~30 seconds
Doors 11-49Maintain fast pace; hide quickly for Rush/Ambush~2-3 minutes
Door 50 (Library)Rush the book hunt; use Guiding Light if available~1-2 minutes
Doors 51-99Skip unnecessary container searches; focus on progression~3-4 minutes
Door 100 (Electrical)Memorize circuit breaker pattern quickly~1-2 minutes
Total TimeComplete Hotel run~7-12 minutes

Speedrun Optimization Tips

TipDetails
Memorize entity soundsFaster recognition = less time wasted
Know locker locationsPre-learned hiding spots save seconds
Skip container searchingIn speedruns, items are secondary to speed
Practice the Library codeThe shape-to-number translation becomes faster with practice
Memorize circuit breaker patternsThe Door 100 puzzle follows recognizable patterns
Use Vitamins strategicallySpeed boost during Seek chase saves time

Rush Mode Speedrun

FeatureImpact on Speed
All entities look like RushEasier recognition (uniform appearance)
Faster Figure and SeekHarder to survive, but faster overall run
Shooting mechanicCan eliminate some Rush entities
Time TargetUnder 5-8 minutes for experienced players

CHALLENGE RUNS

No Item Run

Complete The Hotel without picking up or buying any items.

RequirementDetails
AllowedUsing items found before the challenge starts
Not AllowedPicking up new items, buying from Jeff’s Shop
Difficulty★★★★★
Key Skills NeededPerfect entity recognition, flawless hiding timing
StrategyLearn every entity’s audio cue perfectly; never miss a hiding spot

No Hiding Run

Complete The Hotel without using any lockers or hiding spots.

RequirementDetails
AllowedEverything except lockers and beds
Not AllowedHiding in any locker, behind any bed, or in any closet
Difficulty★★★★★+
Key Skills NeededPerfect timing to avoid all Rush-type and Hunter-type entities
StrategyThis is nearly impossible for Rush and Ambush; requires entity manipulation or extreme luck

No Damage Run (Perfectionist)

Complete The Hotel without taking any damage.

RequirementDetails
AllowedEverything
Not AllowedTaking any HP damage from any source
Difficulty★★★★★+
Key Skills NeededFlawless execution of every entity encounter
StrategyRequires perfect knowledge of every entity and perfect execution

Solo Run

Complete The Hotel alone without any other players.

RequirementDetails
AllowedEverything
Not AllowedOther players in your session
Difficulty★★
StrategyMore challenging because you cannot share items or revive, but entities do not scale

COMMUNITY-DISCOVERED SECRETS

The DOORS community continues to discover new secrets. Here are some notable findings:

Hidden Room Mechanics

DiscoveryDetails
Room Seed PatternsCertain room configurations appear more frequently, suggesting underlying generation rules
Entity Spawn CorrelationsSome entities are more likely to appear together or in specific sequences
Hidden Door NumbersSome doors display numbers that seem intentional rather than random

Glitch-Based Discoveries

DiscoveryDetails
Out-of-Bounds AreasPlayers have found ways to clip outside normal room boundaries
Unused RoomsSome rooms exist in the game files but are not normally accessible
Entity AI QuirksCertain entities have unused behaviors that trigger under specific conditions

Speedrun Records

CategoryRecord (Approximate)Notes
Hotel Any%~6-7 minutesSkips all optional content
Hotel 100%~15-20 minutesAll achievements in single run
Mines Any%~10-12 minutesFast Nest completion
Rush Mode~4-5 minutesUniform entity appearance helps

UPCOMING CONTENT HINTS

Based on developer statements and community analysis:

UpdateExpectedAnticipated Content
The ArchivesMay/June 2026Major revamp of The Rooms subfloor, new entities, new side rooms, re-added vent rooms, improved replayability
Floor 3Future (rumored)Possibly “The Office” — a third major floor
EventsOngoingSeasonal events, collaborations, new modifiers
New AchievementsWith each updateNew achievements tied to new content

Developer Hints

HintSourceInterpretation
“The Archives will change everything”LSPLASH social mediaThe Archives update will be a major content addition
“Floor 3 is planned”Developer statementsA third major floor is in development
“More modifiers coming”Community announcementsAdditional gameplay modifiers for custom challenges

ACHIEVEMENT TRACKING TABLE

Use this table to track your progress:

AchievementCategoryStatusNotes
WelcomeGeneral[ ]Join the game
Welcome BackGeneral[ ]Return after break
Group MemberGeneral[ ]Join LSPLASH group
Meet TimothyGeneral[ ]Encounter spider
Pls DonateGeneral[ ]Tip Jeff 100g total
Hotel GuestHotel[ ]Reach Door 100
Code BreakerHotel[ ]Solve Library code
Circuit BreakerHotel[ ]Solve circuit puzzle
Deep DownMines[ ]Reach Door 150
The NestMines[ ]Complete Door 200
Touched GrassOutdoors[ ]Enter Outdoors
Feed The BirdsOutdoors[ ]Feed Bread to Caw
Picking FlowersOutdoors[ ]Craft Lotus Flower
No HidingChallenge[ ]Complete without hiding
Speed RunnerChallenge[ ]Fast Hotel completion
The BackdoorSecret[ ]Find secret Backdoor

FAQ

Q: How many achievements are there in DOORS? A: There are 87+ achievements/badges in DOORS as of May 2026. New achievements are added with each major update.

Q: What is the hardest achievement to get? A: The Perfectionist achievement (complete The Hotel without taking any damage) is widely considered the hardest. It requires flawless execution of every entity encounter.

Q: How do I find the secret Backdoor? A: The Backdoor is a secret room that appears under specific conditions. The exact trigger is still being explored by the community, but it is believed to involve specific door sequences and camping behaviors.

Q: Are there any achievements that require multiplayer? A: Some achievements are easier with multiplayer (like reviving teammates), but most can be completed solo. The Solo Survivor achievement specifically requires playing alone.

Q: What is the Library secret? A: The Library at Door 50 contains a hidden alcove or room behind certain bookshelves. It may contain rare items, lore fragments, or hidden entity encounters.

Q: Can I get achievements in Rush Mode? A: Rush Mode has its own set of achievements, including Rush Mode Clear. Some general achievements also apply to Rush Mode runs.

Q: What achievements were added with The Outdoors? A: The Outdoors added achievements including Touched Grass, Down The Water Spout, Do’h!, Feed The Birds, Picking Flowers, Detour, and Rebirth.

Q: How do I get the “Pls Donate” achievement? A: Tip Jeff a total of 100g across multiple donations. This means donating 10g ten times (or equivalent) at Jeff’s Shop.

Q: Is there a 100% completion guide? A: This guide covers all known achievements and secrets. For the most up-to-date completion checklist, check the DOORS Wiki Achievements page.

Q: Will The Archives update add new achievements? A: Yes, The Archives update (expected May/June 2026) will add a significant number of new achievements tied to the revamped Rooms subfloor content.


Next Steps

Continue your DOORS mastery journey:


Disclaimer: This guide is based on the DOORS game state as of May 2026. Achievements, secret rooms, and hidden content may change with updates. The Archives update (expected May/June 2026) will add significant new content. Always check the official DOORS Wiki for the most current information. Some secrets may have multiple discovery methods not documented here.

Sources: